
Saltcran Quay
Oak barrels stand salted and stacked in pyramids along a granite quay at first light. The calmest corner of the harbour, and a paid spin that lands bare earns one free turn more, its wilds left standing.
Split herring hang tier above tier over smouldering oak inside the tallest black smokehouse on the harbour. Every passer-by may spin it, and its free round burns hotter the higher the smoke climbs.
Tenterhook Tiers is the smokehouse Tarquil leaves open for all comers, so its reels are already warm by the time you look. In temper it sits halfway along the harbour: small returns drift up like smoke between the rods, while the stronger heat waits in the bonus. A Cormorant Crest fills any gap on a line bar the Oak Ember. Three embers anywhere light Loft by Loft and its ten free spins, the boost stepping up rod by rod through the first four and then holding fast at four times. A fourth ember hangs fifteen spins in the loft, a fifth hangs twenty-two, and embers that fall mid-round add more.
Loft by Loft. Inside the free round spins 1 and 2 pay x2, spins 3 and 4 pay x3, and spin 5 onwards pays x4 until the last one; the boost never falls.
The only stake on these reels is a free virtual coin. No real money is gambled, no win is worth anything off the quay, and there is nothing to purchase in-app. A random number generator settles every result, and no spin is swayed by those before it.
Measured by running this page's own engine for 10,000,000 spins: coin RTP 95.4%, hit frequency 37.1%, free spins about once in 140 spins, a win of 10x your stake or more about once in 125 spins. Coin figures only — no money is staked or returned.
Turn up at the smokehouse and a rod of play coins is already hanging by the hatch for you. Nobody takes your name before the first spin.
Choose a stake and spin. A Cormorant Crest plugs any hole on a line, though it never touches the Oak Ember.
Three Oak Embers light Loft by Loft: ten free spins that climb the rods at x2, x2, x3, x3 and then hang at x4 until the fire dies down.
First-timers testing the harbour before they take a line on the slate, and anyone fond of a middling pace whose bonus heats up as the smoke rises.
Paid spins hand back plenty of little sums. The richest boosts hang in the upper tiers of Loft by Loft, so the warmest smokehouse moments usually come late in the round.
| Picture on Tarquil’s reel strip | Paid for five along a line | Those five, set against the whole stake |
|---|---|---|
| 6,000× line bet | 240× your stake | |
| 2,600× line bet | 104× your stake | |
| 1,400× line bet | 56× your stake | |
| 850× line bet | 34× your stake | |
| 550× line bet | 22× your stake | |
| 320× line bet | 12.8× your stake |
The five card ranks (10 to A) pay the least. Three Oak Embers anywhere open the free round. Full values for three and four of a kind are in the paytable.
No. The smokehouse turns for anyone standing at its hatch; only the barrel quay and the night drift ask for a free account.
Tarquil brings the whole pile with you and stacks it on the 100,000 coins he chalks for every newcomer.
Yes. Three or more embers inside the round lengthen it, and the boost keeps climbing from the tier it had already reached.
Fresh chores turn up daily, count in all three worlds, and nobody has to do them.

Oak barrels stand salted and stacked in pyramids along a granite quay at first light. The calmest corner of the harbour, and a paid spin that lands bare earns one free turn more, its wilds left standing.

Brown-sailed drifters ride a moonlit sea while their nets come up glittering with herring. The wildest water in the harbour: winning fish tumble out of the reels and each extra win that follows within one spin pays more than the last.
Play while it is fun, and down tools when it is not. Before the first spin, decide how long you will stay, and step away now and then. If any sort of gambling is causing you problems, the National Gambling Helpline is free and confidential on 0808 8020 133, 24 hours a day; GamCare and BeGambleAware can help too. Tarquil’s responsible play policy sets out more.
The quay is closed to anyone under 18. Every harbour coin is virtual and worth nothing in money; no coin may be bought or sold, and none can be withdrawn or swapped through any exchange. Search every smokehouse and you will turn up no coin counter and no till, and no prize with real-world value hangs from the rafters. A lucky tide on these reels does not imply future success at real-money gambling.
Gambling weighing on you? Free, private help from the National Gambling Helpline 0808 8020 133, answered 24 hours a day · BeGambleAware · GamCare · Tarquil’s rules for keeping play in proportion
One coin barrel feeds all three worlds. A free account unbolts every smokehouse door, and Tarquil keeps your coins, favourites, level and daily missions safe for your next walk along the quay.
Not ready? Spin the open world, Tenterhook Tiers — no email needed.